Publishing and improving Cold Iron dilemma
I've been working through a dilemma. I really would like to have a solid complete game of Cold Iron that can be passed out to people I game with, and pointed to for folks who might be interested. There's one big problem though, the core of the game isn't mine. I have posted stuff, but I always feel a bit dirty because I'm distributing someone else's copyrighted material without permission (I tried to get permission). Mark Christiansen (the author of the game) really doesn't seem interested in publishing (in fact, other than very occaisional Cold Iron games with his old buddies, I get the feeling he's mostly out of gaming). In making a more complete game, I'd also love to get outside review, and it would be really cool to get the help of folks on the Forge.
I've asked Ron, and he said it didn't qualify as an indie game, which I respect. He did invite me to use the RPG Theory forum so long as I kept things of general interest, but of course the RPG theory forum is now closed. And what I really need help and commentary on is the explanatory text I want to add. I'm pretty comfortable that the mechanics are solid (though getting others comentary on the mechanics would be interesting also - but they have been through a lot of playtesting already).
So how do I proceed?
One thought I have is to just start my own game from scratch, using the core mechanic but none of the copyrighted text. That seems like a horrid waste of energy, but would be a fair way to proceed. But would such a game be welcome at the Forge?
I could also do stuff here, but how to attract enough people interested in commenting?